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There was lots of duplicate code here. Add SpirvRoutine::setImmutableInputBuiltins() to de-duplicate the setting of compile-time constant values. Add SpirvRoutine::setInputBuiltin() to unify the method for setting input builtins. Change-Id: If3c2632b4fdd74f050d2dc1494349ca359ea92fb Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/35108 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:Chris Forbes <chrisforbes@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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