| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Common | ||
| D3D9 | ||
| LLVM | ||
| Main | ||
| OpenGL | ||
| Reactor | ||
| Renderer | ||
| Shader | ||
| SwiftShader | ||
| Android.mk | ||
| Readme.txt | ||
| SwiftShader.sln | ||
| SwiftShader.workspace | ||
| SwiftShader_Logo.png |
Some calls to the argument() function were made twice because the emit() function didn't know what index to use for each individual input. I added the function arguments to the emit() function in order to solve that. WebGL conformance tests pass. Change-Id: I548b72cadf7247afd103b6be2ddfeaf39a995025 Reviewed-on: https://swiftshader-review.googlesource.com/4575Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Common | Loading commit data... | |
| D3D9 | Loading commit data... | |
| LLVM | Loading commit data... | |
| Main | Loading commit data... | |
| OpenGL | Loading commit data... | |
| Reactor | Loading commit data... | |
| Renderer | Loading commit data... | |
| Shader | Loading commit data... | |
| SwiftShader | Loading commit data... | |
| Android.mk | Loading commit data... | |
| Readme.txt | Loading commit data... | |
| SwiftShader.sln | Loading commit data... | |
| SwiftShader.workspace | Loading commit data... | |
| SwiftShader_Logo.png | Loading commit data... |