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This cl doesn't entirely enable integer texture sampling, but it adds the required cases in SamplerCore. To fully enable these types, only a few small selection functions will be required so that the proper types use the proper sampling code. Change-Id: Ie101d782dd9b43c96d8e0198c49fe9ec6855b007 Reviewed-on: https://swiftshader-review.googlesource.com/4150Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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