| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Common | ||
| D3D8 | ||
| D3D9 | ||
| Main | ||
| OpenGL | ||
| Reactor | ||
| Renderer | ||
| Shader | ||
| SwiftShader | ||
| Android.mk | ||
| SwiftShader.workspace | ||
| swiftshader.gni |
- Added uniform block binding validation - Disallowed setting int uniforms from unsigned int specific functions and vice versa. - Moved early returns from uniform related functions further down the functions to allow gl errors to be returned - Added active transform feedback checks - Fixed some gl error return codes. Fixes most failures in: dEQP-GLES3.functional.negative_api.shader* Change-Id: Id9f914a09dd89fea61728725f8bd828dc7b3f81b Reviewed-on: https://swiftshader-review.googlesource.com/14128Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Common | Loading commit data... | |
| D3D8 | Loading commit data... | |
| D3D9 | Loading commit data... | |
| Main | Loading commit data... | |
| OpenGL | Loading commit data... | |
| Reactor | Loading commit data... | |
| Renderer | Loading commit data... | |
| Shader | Loading commit data... | |
| SwiftShader | Loading commit data... | |
| Android.mk | Loading commit data... | |
| SwiftShader.workspace | Loading commit data... | |
| swiftshader.gni | Loading commit data... |