Ideally we'd use the [[fallthrough]] attribute to silence this, but that isn't supported until C++17 and we're sticking with C++11 for now. Bug b/120382288 Change-Id: I98f28e42505ed496b0b35c29a7dc03fca18cf4ff Reviewed-on: https://swiftshader-review.googlesource.com/c/23128Reviewed-by:Greg Hartman <ghartman@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com>
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