Shamelessly copied the FP32 -> B10G11R11 and FP32 -> E5B9G9R9 conversion functions from Angle. This allows packing the clear color for these formats into a single 32 bit integer, which can then be used within the fast clear function. Tested using: api.image_clearing.core.clear_color_image.*.b10g11r11_ufloat_pack32 api.image_clearing.core.clear_color_image.*.e5b9g9r9_ufloat_pack32 Bug b/119620767 Change-Id: Ic268da62959582f084245e88181374213734760f Reviewed-on: https://swiftshader-review.googlesource.com/c/23650Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Reviewed-by:
Corentin Wallez <cwallez@google.com>
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