This adds support for GL_ARB_texture_rectangle, as it is used in Chromium. This is required in order to use EGL/GLES on MacOS using IOSurface, in order to be able to run Chromium on top of SwiftShader on MacOS. Change-Id: I3c0b6a137892583bbfbc68149874d5bec3026b4a Reviewed-on: https://swiftshader-review.googlesource.com/16368Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .vscode | Loading commit data... | |
| docs | Loading commit data... | |
| extensions | Loading commit data... | |
| include | Loading commit data... | |
| src | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| .dir-locals.el | Loading commit data... | |
| .gitignore | Loading commit data... | |
| .gitmodules | Loading commit data... | |
| .travis.yml | Loading commit data... | |
| AUTHORS.txt | Loading commit data... | |
| Android.mk | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CMakeLists.txt | Loading commit data... | |
| CONTRIBUTING.txt | Loading commit data... | |
| CONTRIBUTORS.txt | Loading commit data... | |
| LICENSE.txt | Loading commit data... | |
| OWNERS | Loading commit data... | |
| README.google | Loading commit data... | |
| README.md | Loading commit data... | |
| README.version | Loading commit data... | |
| SwiftShader.sln | Loading commit data... |