| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| LLVM | ||
| PowerVR_SDK | ||
| googletest @ 0fe96607 | ||
| llvm-subzero | ||
| stlport-cpp11-extension | ||
| subzero | ||
| Android.mk |
The use of std::unordered_map was the main source of slowdowns in the optimizer code, so it was re-written without any maps. In order to do so, the information originally carried by the maps was moved to user-defined information stored within Subzero classes. The optimizer now manages the memory used to store this information. Bug swiftshader:69 Bug b/67872293 Change-Id: I2757169f0d3d467766317af6e00e149b4317fb9c Reviewed-on: https://swiftshader-review.googlesource.com/19508Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| LLVM | Loading commit data... | |
| PowerVR_SDK | Loading commit data... | |
| googletest @ 0fe96607 | ||
| llvm-subzero | Loading commit data... | |
| stlport-cpp11-extension | Loading commit data... | |
| subzero | Loading commit data... | |
| Android.mk | Loading commit data... |