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This patch also clips 64-bit parameters for glBufferData and glBufferSubData to 32-bit to work around an Android emulator issue. Bug 18510357 Change-Id: If6870d75849e372747072ec157580d9f5ec76a9a Reviewed-on: https://swiftshader-review.googlesource.com/1610Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com>
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