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| BUILD.gn | ||
| Image.cpp | ||
| Image.hpp | ||
| MatrixStack.cpp | ||
| MatrixStack.hpp | ||
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| Object.hpp | ||
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This stores the layer as part of the framebuffer object, instead of the renderbuffer, and passes it to the renderer at draw time. Change-Id: I947f8a58ba7a119cc9d890659c99e7e05d0d1d91 Reviewed-on: https://swiftshader-review.googlesource.com/14728Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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