Setting pixel unpack buffers was already supported, but they were still unused. This cl enables them to be used as data when loading a texture. This fixes ~200 pbo related dEQP tests. Change-Id: Ibada594185dab4f14bebf892e4df817a7dfe8401 Reviewed-on: https://swiftshader-review.googlesource.com/5640Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| docs | Loading commit data... | |
| include | Loading commit data... | |
| src | Loading commit data... | |
| tests/OGLSimpleCube | Loading commit data... | |
| third_party | Loading commit data... | |
| .dir-locals.el | Loading commit data... | |
| .gitignore | Loading commit data... | |
| AUTHORS.txt | Loading commit data... | |
| Android.mk | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CMakeLists.txt | Loading commit data... | |
| CONTRIBUTING.txt | Loading commit data... | |
| CONTRIBUTORS.txt | Loading commit data... | |
| LICENSE.txt | Loading commit data... | |
| README.md | Loading commit data... | |
| SwiftShader.sln | Loading commit data... |