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We perform depth testing before computing scanline invariants, as an optimization. But it was not taking into account that the fixed-function depth value may require clamping due to the depth bias. Bug swiftshader:82 Change-Id: I6f8953f9d060c73b5fe209b8cbad70e7cb7588b4 Reviewed-on: https://swiftshader-review.googlesource.com/13088Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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