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| BUILD.gn | ||
| Image.cpp | ||
| Image.hpp | ||
| MatrixStack.cpp | ||
| MatrixStack.hpp | ||
| NameSpace.hpp | ||
| Object.cpp | ||
| Object.hpp | ||
| Surface.hpp | ||
| debug.cpp | ||
| debug.h |
Known projects avoid using HAL_PIXEL_FORMAT_RGB_888 because we have no immediate desire to support it (for performance reasons), but other users may run into unexpected issues that previously would leave no trace. Change-Id: Idc606809117f8e0b200b4b38c58ba24696e7193c Reviewed-on: https://swiftshader-review.googlesource.com/11311Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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