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| swiftshader.gni |
A previous CL broke the Android build due to the fact that sw::trace() is only defined by System/Debug.hpp on non-Android platforms (while DebugAndroid.hpp defines trace() instead). Use the TRACE() macro instead of calling the function directly. Bug: b/73656151 Change-Id: I85e9f592a43df8bc4dc719b995934bb9c3bfa97f Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/36329Tested-by:David Turner <digit@google.com> Kokoro-Presubmit: David Turner <digit@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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