| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| VertexRoutineFuzzer.cpp | ||
| VertexRoutineFuzzer.vcxproj | ||
| VertexRoutineFuzzer.vcxproj.filters |
This prevents clashes between intermediates. Also update the D3D8 project to not depend on debug macro implementations in the SwiftShader layer. Bug b/29024574 Change-Id: I206b750bf752e3b47867f35379a82f32549a7843 Reviewed-on: https://swiftshader-review.googlesource.com/c/21348Reviewed-by:Alexis Hétu <sugoi@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| VertexRoutineFuzzer.cpp | Loading commit data... | |
| VertexRoutineFuzzer.vcxproj | Loading commit data... | |
| VertexRoutineFuzzer.vcxproj.filters | Loading commit data... |