Both the CMake and Android build targets are removed. This change leaves the actual code in place for now, to have smaller revert in case we need OpenGL ES 1.1 a little longer. Bug: b/147516027 Change-Id: I0ac044e61a601e43fbd7f727db2bfe7e9a4cabb3 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/53908 Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>