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matrix4x2 and matrix4x3 uniform arrays were broken because the structure allocated to contain them was of the wrong dimension, causing subsequent array elements to overwrite a portion of the previous element. Change-Id: I8129c7352f5470146994a0a89052a75fcfc4e54f Reviewed-on: https://swiftshader-review.googlesource.com/4524Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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