Previously we were only attempting to obtain a handle to an already loaded sibling library residing in the same directory. If it wasn't already pre-loaded, we only loaded the library by name without any directory prefix. This could lead to not finding the correct library. Also, it's fine if the directory prefix is empty, so there's no need for duplicate loops. Bug b/110407478 Change-Id: Ia55b426e58b9f4039064bba9253dae80e4fdf5cf Reviewed-on: https://swiftshader-review.googlesource.com/19549Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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