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libEGL has to call virtual methods on objects created withing libGLESv2, and vice-versa. Clang's aggressive link-time-optimization considers calls to these methods unreachable, because they're not defined within the same linkage unit. So when they do get called, we're hitting UD instructions. It can be fixed by marking these classes with [[clang::lto_visibility_public]] attributes: https://clang.llvm.org/docs/LTOVisibility.html Bug chromium:720933 Change-Id: I87f9b09921a1b2d443121efcdb5525ff4cb5797b Reviewed-on: https://swiftshader-review.googlesource.com/9688Tested-by:Nicolas Capens <capn@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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