When building with VC++ 2017 RC and its default header files the intrin.h header file is less aggressively included by Windows headers. This causes build breaks on Chrome x64 builds with VC++ 2017 RC when X86MCTargetDesc.cpp uses __cpuid without first including its header. https://github.com/google/swiftshader/pull/2 Change-Id: I664d7b509e0517b7621d41312ccdd0d3de60de84 Reviewed-on: https://swiftshader-review.googlesource.com/8951Reviewed-by:Alexis Hétu <sugoi@google.com> Tested-by:
Nicolas Capens <capn@google.com>
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| INSTALL.vcxproj.filters | Loading commit data... | |
| LLVMX86Desc.vcxproj | Loading commit data... | |
| LLVMX86Desc.vcxproj.filters | Loading commit data... | |
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| X86AsmBackend.cpp | Loading commit data... | |
| X86BaseInfo.h | Loading commit data... | |
| X86FixupKinds.h | Loading commit data... | |
| X86MCAsmInfo.cpp | Loading commit data... | |
| X86MCAsmInfo.h | Loading commit data... | |
| X86MCCodeEmitter.cpp | Loading commit data... | |
| X86MCTargetDesc.cpp | Loading commit data... | |
| X86MCTargetDesc.h | Loading commit data... | |
| X86MachObjectWriter.cpp | Loading commit data... |