4 basic things here: - Set SwiftShader formats to match the equivalent Vulkan format, when available - Removed SwiftShader formats with no exact match in Vulkan formats - Added all currently unavailable Vulkan formats in comments in the list, possibly to be added later, when necessary - Marked all mandatory sampled formats in the list (in comments) Bug b/118429780 Change-Id: I7d7b661e64cb4aee9eb724c64664cee8271cc48c Reviewed-on: https://swiftshader-review.googlesource.com/c/21808Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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| FrameBuffer.cpp | Loading commit data... | |
| FrameBuffer.hpp | Loading commit data... | |
| FrameBufferAndroid.cpp | Loading commit data... | |
| FrameBufferAndroid.hpp | Loading commit data... | |
| FrameBufferDD.cpp | Loading commit data... | |
| FrameBufferDD.hpp | Loading commit data... | |
| FrameBufferGDI.cpp | Loading commit data... | |
| FrameBufferGDI.hpp | Loading commit data... | |
| FrameBufferOSX.hpp | Loading commit data... | |
| FrameBufferOSX.mm | Loading commit data... | |
| FrameBufferOzone.cpp | Loading commit data... | |
| FrameBufferOzone.hpp | Loading commit data... | |
| FrameBufferWin.cpp | Loading commit data... | |
| FrameBufferWin.hpp | Loading commit data... | |
| FrameBufferX11.cpp | Loading commit data... | |
| FrameBufferX11.hpp | Loading commit data... | |
| libX11.cpp | Loading commit data... | |
| libX11.hpp | Loading commit data... |