Also fix Windows build so that REACTOR_EMIT_PRINT_LOCATION is actually enabled. Bug: b/174358505 Change-Id: I742fd48fd982915a452b4b86ceaf44d383797b55 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/50892 Kokoro-Result: kokoro <noreply+kokoro@google.com> Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Antonio Maiorano <amaiorano@google.com>
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