Used range-based for loop where it was trivial to do so. This change should be noop in terms of functionality. Change-Id: I3d692cc2706f35f5b710e7539fa084365cf28af1 Reviewed-on: https://swiftshader-review.googlesource.com/14628Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .. | ||
| Android.mk | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| Config.cpp | Loading commit data... | |
| Config.h | Loading commit data... | |
| Context.hpp | Loading commit data... | |
| Display.cpp | Loading commit data... | |
| Display.h | Loading commit data... | |
| OSXUtils.hpp | Loading commit data... | |
| OSXUtils.mm | Loading commit data... | |
| Surface.cpp | Loading commit data... | |
| Surface.hpp | Loading commit data... | |
| Sync.hpp | Loading commit data... | |
| Texture.hpp | Loading commit data... | |
| libEGL.cpp | Loading commit data... | |
| libEGL.def | Loading commit data... | |
| libEGL.hpp | Loading commit data... | |
| libEGL.lds | Loading commit data... | |
| libEGL.rc | Loading commit data... | |
| libEGL.vcxproj | Loading commit data... | |
| libEGL.vcxproj.filters | Loading commit data... | |
| main.cpp | Loading commit data... | |
| main.h | Loading commit data... | |
| resource.h | Loading commit data... |