This also fixes running them from within Visual Studio without requiring setting any environment variables. Change-Id: I5592b2d6a0abfeaeffbe1b788529c77adf5764ed Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/35629 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Reviewed-by:Ben Clayton <bclayton@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com>
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| Device.cpp | Loading commit data... | |
| Device.hpp | Loading commit data... | |
| Driver.cpp | Loading commit data... | |
| Driver.hpp | Loading commit data... | |
| VkGlobalFuncs.hpp | Loading commit data... | |
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| VulkanUnitTests.vcxproj | Loading commit data... | |
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| VulkanUnitTests.vcxproj.user | Loading commit data... | |
| main.cpp | Loading commit data... | |
| unittests.cpp | Loading commit data... |