From the build directory, run:
cmake -DCMAKE_TOOLCHAIN_FILE=../build/android.toolchain.cmake ..
Everything compiles and links. unittests, vk-unittests and ReactorUnitTests are known to work.
A "rundroid.sh" script is provided to upload and run Android binaries.
This CL has contains the first draft of an NDK-based FrameBuffer implementation.
It stubs out the gralloc calls in Image (consequence: EGLImage likely won't work).
NOTE: a small CMake patch is necessary; hopefully we'll find a way around this or land it in
CMake:
diff cmake-3.10/Modules/Platform/Android/Determine-Compiler-NDK.cmake.bak cmake-3.10/Modules/Platform/Android/Determine-Compiler-NDK.cmake
231c231
< set(_ANDROID_TOOL_C_COMPILER_EXTERNAL_TOOLCHAIN ${CMAKE_ANDROID_NDK}/toolchains/${_ANDROID_TOOL_NAME}/prebuilt/${_ANDROID_HOST_DIR})
---
> set(_ANDROID_TOOL_C_COMPILER_EXTERNAL_TOOLCHAIN ${CMAKE_ANDROID_NDK}/toolchains/${_ANDROID_TOOL_LLVM_NAME}/prebuilt/${_ANDROID_HOST_DIR})
Bug: b/129942368
Change-Id: I107a2f719256b6477ad105054ca68c676c05ec5c
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/27869
Presubmit-Ready: Stephen White <senorblanco@chromium.org>
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Tested-by:
Stephen White <senorblanco@chromium.org>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
| Name |
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| .. | ||
| BUILD.gn | Loading commit data... | |
| Config.cpp | Loading commit data... | |
| Config.hpp | Loading commit data... | |
| FrameBuffer.cpp | Loading commit data... | |
| FrameBuffer.hpp | Loading commit data... | |
| FrameBufferAndroid.cpp | Loading commit data... | |
| FrameBufferAndroid.hpp | Loading commit data... | |
| FrameBufferDD.cpp | Loading commit data... | |
| FrameBufferDD.hpp | Loading commit data... | |
| FrameBufferGDI.cpp | Loading commit data... | |
| FrameBufferGDI.hpp | Loading commit data... | |
| FrameBufferOSX.hpp | Loading commit data... | |
| FrameBufferOSX.mm | Loading commit data... | |
| FrameBufferOzone.cpp | Loading commit data... | |
| FrameBufferOzone.hpp | Loading commit data... | |
| FrameBufferWin.cpp | Loading commit data... | |
| FrameBufferWin.hpp | Loading commit data... | |
| FrameBufferX11.cpp | Loading commit data... | |
| FrameBufferX11.hpp | Loading commit data... | |
| SwiftConfig.cpp | Loading commit data... | |
| SwiftConfig.hpp | Loading commit data... | |
| libX11.cpp | Loading commit data... | |
| libX11.hpp | Loading commit data... |