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| D3D8 | ||
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| swiftshader.gni |
Since the alignas() specifier is part of the type, it cannot be used in a typedef, and compiler-specific attributes have to be used. We abstracted these into the ALIGN() macro before, but used them in other cases where alignas() can be used. Using it where possible avoids formatting weirdness with clang-format. Bug: b/144825072 Change-Id: If4185df296f0b525dd811103ac5bf1191833b154 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/39468 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com>
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