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And add the LLVM_VERSION env var and plumb this into the shell scripts. Stub building the 10.0 builds for now. We'll enable them one at a time. Bug: b/152339534 Change-Id: I645a6d748dec956505ba550ce96ff85a21f9f73e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43012Tested-by:Ben Clayton <bclayton@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Antonio Maiorano <amaiorano@google.com>
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