- Changing "char*" to "const char*" when a
function can receive string literals
- Removed some unused variables and members
- Fixed some signed vs unsigned comparisons
- Added braces for safety on code like:
if(...) if(...) ... else ...
to make it:
if(...) { if(...) ... else ... }
otherwise the else is ambiguous
- Reordered some member initializations to
fit the declaration order in the class
- OutDir must end with a backslash in VS
Change-Id: I903bd7afac882090841da0c0f4ebb30db0a5dd37
Reviewed-on: https://swiftshader-review.googlesource.com/3501Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <capn@google.com>
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| Constants.cpp | Loading commit data... | |
| Constants.hpp | Loading commit data... | |
| PixelRoutine.cpp | Loading commit data... | |
| PixelRoutine.hpp | Loading commit data... | |
| PixelShader.cpp | Loading commit data... | |
| PixelShader.hpp | Loading commit data... | |
| SamplerCore.cpp | Loading commit data... | |
| SamplerCore.hpp | Loading commit data... | |
| SetupRoutine.cpp | Loading commit data... | |
| SetupRoutine.hpp | Loading commit data... | |
| Shader.cpp | Loading commit data... | |
| Shader.hpp | Loading commit data... | |
| ShaderCore.cpp | Loading commit data... | |
| ShaderCore.hpp | Loading commit data... | |
| VertexPipeline.cpp | Loading commit data... | |
| VertexPipeline.hpp | Loading commit data... | |
| VertexProgram.cpp | Loading commit data... | |
| VertexProgram.hpp | Loading commit data... | |
| VertexRoutine.cpp | Loading commit data... | |
| VertexRoutine.hpp | Loading commit data... | |
| VertexShader.cpp | Loading commit data... | |
| VertexShader.hpp | Loading commit data... |