| Name |
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|---|---|---|
| .. | ||
| Context.cpp | ||
| Context.hpp | ||
| Debug.cpp | ||
| EventListener.hpp | ||
| File.cpp | ||
| File.hpp | ||
| ID.hpp | ||
| Location.hpp | ||
| Server.cpp | ||
| Server.hpp | ||
| Thread.cpp | ||
| Thread.hpp | ||
| Type.cpp | ||
| Type.hpp | ||
| Value.cpp | ||
| Value.hpp | ||
| Variable.hpp | ||
| WeakMap.hpp |
Add a debugger context and server to vk::Device, along with a getter for acquiring the debugger context. Generate a synthetic file containing all the Vulkan commands in the command buffer, and allow the debugger to single line step over these. All of this is no-op unless ENABLE_VK_DEBUGGER is defined at compile time, and the VK_DEBUGGER_PORT env var is set at run time. Bug: b/145351270 Change-Id: I8bea398a6c08d4cb23d76172dbca2a08ae109a6d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38913 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Ben Clayton <bclayton@google.com>
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