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| Common | ||
| D3D8 | ||
| D3D9 | ||
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| OpenGL | ||
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| Reactor | ||
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| Shader | ||
| SwiftShader | ||
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| Android.bp | ||
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| commit_id.py | ||
| swiftshader.gni |
The documentation states: "For T types that have a CToReactorT<> specialization, CToReactorPtrT<T>::type resolves to Pointer< CToReactorT<T> >, otherwise CToReactorPtrT<T>::type resolves to Pointer<Byte>." However, the CToReactorPtrT<T>::cast() function did not behave correctly for some Pointer<Byte> cases. Now fixed. Bug: b/143479561 Change-Id: I64387653e9edf21eb7fa91e3bcb7b76171c7bca4 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38389Tested-by:Ben Clayton <bclayton@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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