The ETC2 decoder already existed in SwiftShader, so this cl hooks it up in vk::Image. In order to be transparent to the user, any time a compressed image is created, another image is simultaneously created, which will eventually contain the decompressed image. Bug b/119620767 Tests: dEQP-VK.pipeline.sampler.view_type.2d.format.etc2_r8g8b8a1_unorm_block.* Tests: dEQP-VK.pipeline.sampler.view_type.2d.format.etc2_r8g8b8a8_unorm_block.* Tests: dEQP-VK.pipeline.sampler.view_type.2d.format.eac_r11g11_unorm_block.* Change-Id: I8bfdccccd9cad30e5b707ba82aac2b581ec2a90e Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/29428 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
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