Only configs with formats that match the system's framebuffer format should advertised the EGL_FRAMEBUFFER_TARGET_ANDROID attribute. Bug 25390254 Change-Id: I81e1a0365e151ed7082e3315399748e93c531ccc Reviewed-on: https://swiftshader-review.googlesource.com/4185Tested-by:Nicolas Capens <capn@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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| Config.h | Loading commit data... | |
| Context.hpp | Loading commit data... | |
| Display.cpp | Loading commit data... | |
| Display.h | Loading commit data... | |
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| Surface.h | Loading commit data... | |
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