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On a 4-core Linux VM it has the following effect: LESS_DEBUG_INFO=0 real 20m13.051s user 63m45.648s sys 6m51.636s 745.8 MB libvk_swiftshader.so 13 GB build dir LESS_DEBUG_INFO=1 real 15m2.821s user 51m8.659s sys 5m17.466s 197.8 MB libvk_swiftshader.so 3.1 GB build dir Also use /DEBUG:FASTLINK on Visual Studio. It disables producing a single .pdb which can be relocated. Specifying LESS_DEBUG_INFO=1 has no effect on Windows currently, but is done for consistency and in case we start using Clang on Windows. Also color errors in presubmit consistently. Bug: b/147735529 Change-Id: Ieb5c84c192178653f74043daf3d8ee599d3ecf6b Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/40228 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com>
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