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| swiftshader.gni |
I recently discovered a very long-standing bug in the GLSL reference compiler (circa 2002) that has managed to propagate to Mesa, glslang, SwiftShader, and several GPU drivers. I'm trying to patch it where I can. A description of the issue is here: https://github.com/KhronosGroup/glslang/issues/2645 Change-Id: I5c4985bcb05eadfc6559cf08929d9ef77c24096d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/54428Reviewed-by:Nicolas Capens <nicolascapens@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Tested-by:
John Stiles <johnstiles@google.com>
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