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| Common | ||
| D3D8 | ||
| D3D9 | ||
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| OpenGL | ||
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| Shader | ||
| SwiftShader | ||
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| Android.bp | ||
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| swiftshader.gni |
- Simplified VkNonDispatchableHandle as much as possible so that it's just a wrapper over a uint64_t - Centralized casting logic in vkObject.hpp - Explicitly changed "Cast" to "vk::Cast" to differentiate from vk::<object>::Cast - Moved VkDescriptorSet operators from VulkanPlatform.h to VkDescriptorPool.cpp Bug b/129979580 Change-Id: I4fe5fcfe56029c21594088d274bae862999597ad Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/32928Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
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