Cubemap textures are created with a border, which means that their size is larger. Their range is also different. Instead of [0, dim-1], they have a [-1, dim] range. This means that if we copy them starting at [0, 0] for their full size, we'll overflow at the end, since the buffer starts at [-1, -1]. This cl prevents going through the fast copy path when we have a border. Bug: chromium:1115345 Change-Id: I333acfd6094645231eb111634359d82ed3d5c787 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/47668 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Reviewed-by:Corentin Wallez <cwallez@google.com> Reviewed-by:
Chris Forbes <chrisforbes@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
| Name |
Last commit
|
Last update |
|---|---|---|
| .vscode | Loading commit data... | |
| build | Loading commit data... | |
| build_overrides | Loading commit data... | |
| docs | Loading commit data... | |
| extensions | Loading commit data... | |
| include | Loading commit data... | |
| src | Loading commit data... | |
| tests | Loading commit data... | |
| third_party | Loading commit data... | |
| tools/cmake_generate_graphviz | Loading commit data... | |
| .clang-format | Loading commit data... | |
| .dir-locals.el | Loading commit data... | |
| .gitignore | Loading commit data... | |
| .gitmodules | Loading commit data... | |
| AUTHORS.txt | Loading commit data... | |
| Android.bp | Loading commit data... | |
| BUILD.gn | Loading commit data... | |
| CMakeLists.txt | Loading commit data... | |
| CMakeSettings.json | Loading commit data... | |
| CONTRIBUTING.txt | Loading commit data... | |
| CONTRIBUTORS.txt | Loading commit data... | |
| LICENSE.txt | Loading commit data... | |
| OWNERS | Loading commit data... | |
| README.md | Loading commit data... | |
| codereview.settings | Loading commit data... |