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When building the vulkan library (libvk_swiftshader.so) for Fuchsia, do not place the stripped binary to $OUT_DIR/swiftshader/ instead of its default location (i.e. $OUT_DIR/lib/). That's because the Fuchsia packaging scripts rely on the location of the unstripped library ($OUT+DIR/lib.unstripped/) to find the release one (i.e. by replacing 'lib.unstripped' with 'lib'). This resulted in a build error (see bug for details). This CL works around the issue rather than fixing the scripts. Bug chromium:1000668 Change-Id: I4137c9edbdc04b3b35a8a43e3f37b9e64fe5b1d7 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/35968Tested-by:David Turner <digit@google.com> Kokoro-Presubmit: David Turner <digit@google.com> Presubmit-Ready: David Turner <digit@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com>
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