This ensures that if the sample or layer coordinate were not forced to be in range but the 'valid' mask indicates whether they're in range, we sample texel 0 instead of potentially outside the image memory. Note this does not yet validate the sample coordinate. Bug: b/162419571 Change-Id: I08561862cbf371c1109c8949cd90557110d4ee24 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/47228 Presubmit-Ready: Nicolas Capens <nicolascapens@google.com> Reviewed-by:Chris Forbes <chrisforbes@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Tested-by:
Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com>
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