Although SwiftShader was building properly on the build bots, it wasn't exporting its symbols properly. I compared the flags used in the BUILD.gn files and in the CMakeLists.txt file and attempted to get both build systems to use the same flags and options. Change-Id: Idc73d4ad5b45311881e88720bf611e25110dcc70 Reviewed-on: https://swiftshader-review.googlesource.com/8576Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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