The blitter now supports integer types. This means: - It supports conversions to/from integer types from/to other already supported types. - It supports integer to integer conversions without going to an intermediate float format. Also added a Blitter::GetScale() function to avoid having 2 instances of the same switch statement in the code and added the read/write utility functions. The final Blitter code is not longer peppered with switch statements and is, hopefully, easier to read that way. Change-Id: I80de519aaaa768f8cedd98f97dc4414dda75bf54 Reviewed-on: https://swiftshader-review.googlesource.com/4113Tested-by:Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <capn@google.com>
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| Capabilities.cpp | Loading commit data... | |
| Capabilities.hpp | Loading commit data... | |
| D3D9.cpp | Loading commit data... | |
| D3D9.rc | Loading commit data... | |
| D3D9.vcxproj | Loading commit data... | |
| D3D9.vcxproj.filters | Loading commit data... | |
| Debug.cpp | Loading commit data... | |
| Debug.hpp | Loading commit data... | |
| Direct3D9.cpp | Loading commit data... | |
| Direct3D9.hpp | Loading commit data... | |
| Direct3D9Ex.cpp | Loading commit data... | |
| Direct3D9Ex.hpp | Loading commit data... | |
| Direct3DBaseTexture9.cpp | Loading commit data... | |
| Direct3DBaseTexture9.hpp | Loading commit data... | |
| Direct3DCubeTexture9.cpp | Loading commit data... | |
| Direct3DCubeTexture9.hpp | Loading commit data... | |
| Direct3DDevice9.cpp | Loading commit data... | |
| Direct3DDevice9.hpp | Loading commit data... | |
| Direct3DDevice9Ex.cpp | Loading commit data... | |
| Direct3DDevice9Ex.hpp | Loading commit data... | |
| Direct3DIndexBuffer9.cpp | Loading commit data... | |
| Direct3DIndexBuffer9.hpp | Loading commit data... | |
| Direct3DPixelShader9.cpp | Loading commit data... | |
| Direct3DPixelShader9.hpp | Loading commit data... | |
| Direct3DQuery9.cpp | Loading commit data... | |
| Direct3DQuery9.hpp | Loading commit data... | |
| Direct3DResource9.cpp | Loading commit data... | |
| Direct3DResource9.hpp | Loading commit data... | |
| Direct3DStateBlock9.cpp | Loading commit data... | |
| Direct3DStateBlock9.hpp | Loading commit data... | |
| Direct3DSurface9.cpp | Loading commit data... | |
| Direct3DSurface9.hpp | Loading commit data... | |
| Direct3DSwapChain9.cpp | Loading commit data... | |
| Direct3DSwapChain9.hpp | Loading commit data... | |
| Direct3DTexture9.cpp | Loading commit data... | |
| Direct3DTexture9.hpp | Loading commit data... | |
| Direct3DVertexBuffer9.cpp | Loading commit data... | |
| Direct3DVertexBuffer9.hpp | Loading commit data... | |
| Direct3DVertexDeclaration9.cpp | Loading commit data... | |
| Direct3DVertexDeclaration9.hpp | Loading commit data... | |
| Direct3DVertexShader9.cpp | Loading commit data... | |
| Direct3DVertexShader9.hpp | Loading commit data... | |
| Direct3DVolume9.cpp | Loading commit data... | |
| Direct3DVolume9.hpp | Loading commit data... | |
| Direct3DVolumeTexture9.cpp | Loading commit data... | |
| Direct3DVolumeTexture9.hpp | Loading commit data... | |
| SwiftShader.cpp | Loading commit data... | |
| SwiftShader.h | Loading commit data... | |
| SwiftShader.hpp | Loading commit data... | |
| Unknown.cpp | Loading commit data... | |
| Unknown.hpp | Loading commit data... | |
| d3d9.def | Loading commit data... | |
| resource.h | Loading commit data... |