We pass integer uniforms as floating-point ones, which can cause an exception when converting them to fixed-point values. For example an integer value of -1 would be 0xFFFFFFFF which is Not-a-Number in IEEE-754 floating-point and can't be cast to an integer. In this case we don't actually care about the result because the fixed- point number is only used by the fixed-function pipeline. A safe but still fast way to compare floating-point numbers including NaNs is to treat them as one's complement integers, which can easily be converted into two's complement representation. Also rename bitCast<> to bit_cast<> to match the C++20 function. Change-Id: Id588d25ab70d31eda2800c24a8df539d6a3411d4 Reviewed-on: https://swiftshader-review.googlesource.com/c/21708Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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