| Name |
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Last update |
|---|---|---|
| .. | ||
| Common | ||
| Device | ||
| Main | ||
| OpenGL | ||
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| Reactor | ||
| Renderer | ||
| Shader | ||
| SwiftShader | ||
| System | ||
| Vulkan | ||
| WSI | ||
| Android.bp | ||
| SwiftShader.workspace | ||
| clang-format-all.sh | ||
| clang-format-separate.sh | ||
| commit_id.py | ||
| swiftshader.gni |
If a project that uses SwiftShader already imports the Vulkan::Headers target, and these are different from the version in SwiftShader, we fail to build because we have a static_assert to match the exact version. Replace compile-time assert with a runtime assert to make sure our code still works with different versions of the headers. This fixes Amber building against SwiftShader. Bug: b/154215163 Change-Id: I39e32370b51c702ab6d0a9790d06c31537f27472 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43973Tested-by:Antonio Maiorano <amaiorano@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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