This patch contains an empty Vulkan shell with only GetProcAddr implemented Initial version of the VulkanAPI, empty and unimplemented. Successfully builds vk_swiftshader.dll for all platforms/configuration in Visual Studio. To test using dEQP: - Edit environment variables - Define VK_ICD_FILENAMES to <SwiftShader's source directory>\src\Vulkan\vk_swiftshader_icd.json - If the location of vk_swiftshader.dll you're using is different than the one specified in src\Vulkan\vk_swiftshader_icd.json, modify it to point to the vk_swiftshader.dll file you want to use Bug b/116336664 Change-Id: I560b53c3e4340b9c5ccd244a6693ff2f9f994a6f Reviewed-on: https://swiftshader-review.googlesource.com/20788Reviewed-by:Alexis Hétu <sugoi@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
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| VkDebug.cpp | Loading commit data... | |
| VkDebug.hpp | Loading commit data... | |
| VkGetProcAddress.cpp | Loading commit data... | |
| VkGetProcAddress.h | Loading commit data... | |
| VkPromotedExtensions.cpp | Loading commit data... | |
| libVulkan.cpp | Loading commit data... | |
| main.cpp | Loading commit data... | |
| resource.h | Loading commit data... | |
| swiftshader_icd.def | Loading commit data... | |
| vk_swiftshader_icd.json | Loading commit data... | |
| vulkan.vcxproj | Loading commit data... | |
| vulkan.vcxproj.filters | Loading commit data... |