We were checking if the attrib_list was NULL to verify that no unsupported attributes are provides, but a single EGL_NONE attribute should also be allowed. Also use operator& to avoid confusing implicit conversion to a pointer. Change-Id: I3c30968fddfd4d1dfbdff9c4ff291abb258e304c Reviewed-on: https://swiftshader-review.googlesource.com/20148Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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