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GL_BACK, GL_DEPTH, and GL_STENCIL are only valid for the default framebuffer, while GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT, GL_DEPTH_STENCIL_ATTACHMENT, and GL_COLOR_ATTACHMENTi are only valid for non-default framebuffer objects. Also implement the color encoding query. Change-Id: I153ae9407850a30ed14d9ae145ee3504ba71029a Reviewed-on: https://swiftshader-review.googlesource.com/14569Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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