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| swiftshader.gni |
Swiftshader already counts all the fragments for this feature, it just needed to be enabled in VkPhysicalDevice.cpp. The occlusion_query tests that remain unsupported require VK_EXT_host_query_reset. This is unsupported in SwiftShader as of now, though it is required for Vulkan 1.2 conformance. Bug: b/148241855 Tests: dEQP-VK.query_pool.occlusion_query.* Change-Id: Ib03df4225ed49865c648368ebf0547bfc3d117f7 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/47148Reviewed-by:Nicolas Capens <nicolascapens@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by:
Sean Risser <srisser@google.com>
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