A VulkanGlass synchronization fix now allows us to run it in debug without asserting on a validation layer error, so updating to ToT. Bug: b/141361933 Change-Id: I8b2ebff6b5d822370d7b62afdf6845d1736c1a1b Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/48289 Presubmit-Ready: Alexis Hétu <sugoi@google.com> Reviewed-by:Nicolas Capens <nicolascapens@google.com> Tested-by:
Alexis Hétu <sugoi@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com>
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