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Currently Windows and Linux already use the Subzero backend, while MacOS still uses the LLVM backend. This cl switches MacOS to using the Subzero backend. Change-Id: Ibc20add93c5f413271832fd1dd7fe7ae00cda9f4 Reviewed-on: https://swiftshader-review.googlesource.com/11213Reviewed-by:Alexis Hétu <sugoi@google.com> Tested-by:
Alexis Hétu <sugoi@google.com>
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