* Implement intrinsics for the Subzero backend required for ANGLE / SwiftShader for GLES 2 and 3. * Note that most intrinsics are implemented as "emulated". I've added rr::emulated namespace in EmulatedReactor.hpp/cpp that contains the set of Reactor functions that are presently being emulated. These are invoked from SubzeroReactor until we decide to implement proper intrinsics for these in Subzero. Bug: b/130459196 Change-Id: I01171cfa7cc45b078c3b98be6b61328eee4f35e5 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38874 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:Antonio Maiorano <amaiorano@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com>
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