The STANDALONE preprocessor macro is only for controlling the loading of a delay loaded DLL, on Windows. Change-Id: Ife765f27c7e03c542d7e81d90c09c97e4e2cbe5d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/33248 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by:Nicolas Capens <nicolascapens@google.com> Reviewed-by:
Alexis Hétu <sugoi@google.com> Reviewed-by:
Ben Clayton <bclayton@google.com>
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| BUILD.gn | Loading commit data... | |
| Device.cpp | Loading commit data... | |
| Device.hpp | Loading commit data... | |
| Driver.cpp | Loading commit data... | |
| Driver.hpp | Loading commit data... | |
| VkGlobalFuncs.hpp | Loading commit data... | |
| VkInstanceFuncs.hpp | Loading commit data... | |
| VulkanUnitTests.vcxproj | Loading commit data... | |
| VulkanUnitTests.vcxproj.filters | Loading commit data... | |
| VulkanUnitTests.vcxproj.user | Loading commit data... | |
| main.cpp | Loading commit data... | |
| unittests.cpp | Loading commit data... |